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Direktori : /opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/layout/ |
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/* ******************************************************************************* * * © 2016 and later: Unicode, Inc. and others. * License & terms of use: http://www.unicode.org/copyright.html#License * ******************************************************************************* ******************************************************************************* * * Copyright (C) 1999-2007, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: Paragraph.h * * created on: 09/06/2000 * created by: Eric R. Mader */ #ifndef __PARAGRAPH_H #define __PARAGRAPH_H #include "unicode/utypes.h" #include "unicode/ubidi.h" #include "layout/LEFontInstance.h" #include "layout/ParagraphLayout.h" #include "GUISupport.h" #include "RenderingSurface.h" U_NAMESPACE_USE #define MARGIN 10 #if 0 class LineInfo; #endif class Paragraph { public: Paragraph(const LEUnicode chars[], le_int32 charCount, const FontRuns *fontRuns, LEErrorCode &status); ~Paragraph(); le_int32 getAscent(); le_int32 getLineHeight(); le_int32 getLineCount(); void breakLines(le_int32 width, le_int32 height); void draw(RenderingSurface *surface, le_int32 firstLine, le_int32 lastLine); static Paragraph *paragraphFactory(const char *fileName, const LEFontInstance *font, GUISupport *guiSupport); private: void addLine(const ParagraphLayout::Line *line); ParagraphLayout **fParagraphLayout; le_int32 fParagraphCount; le_int32 fParagraphMax; le_int32 fParagraphGrow; le_int32 fLineCount; le_int32 fLinesMax; le_int32 fLinesGrow; const ParagraphLayout::Line **fLines; LEUnicode *fChars; le_int32 fLineHeight; le_int32 fAscent; le_int32 fWidth; le_int32 fHeight; UBiDiLevel fParagraphLevel; }; inline le_int32 Paragraph::getLineHeight() { return fLineHeight; } inline le_int32 Paragraph::getLineCount() { return fLineCount; } inline le_int32 Paragraph::getAscent() { return fAscent; } #endif